| 1 | Which champion will have the highest presence? | Orianna | LOW | Orianna leads presence across 2026 for Worlds teams (71.8%, wards.lol) and led MSI 2026 (64.8%, gol.gg). Cassiopeia's 85.6% came only from domestic playoffs before her 26.20 nerf, and she was 52.1% at MSI. Close call; Cassiopeia is the alternative. |
| 2 | Which champion will have the highest win rate (min 5 games)? | Camille | LOW | 60.0% WR (27-18) domestically as a top/support flex, so it reaches 5 games; Qiyana (59.6%) is the alternative Hotspawn tips. High-variance question. |
| 3 | Which champion will have the highest average deaths (min 5 games)? | Nautilus | LOW | Engage supports die most; Nautilus is the most-picked pure engage support (35.9% presence) and leads LEC supports. Alternative: Alistar. |
| 4 | Which pro will have the highest average KDA? | Knight | LOW | Highest 2026 KDA among Worlds players (6.97, wards.lol) over a full-year sample; Chovy's 7.3 came from 11 playoff games. BLG's expected deep run also helps. |
| 5 | Which pro will have the highest average damage per game? | Peyz | MEDIUM | Leads 2026 damage per game for Worlds players (28,605, wards.lol) with a 30.3% damage share in LCK playoffs (gol.gg), on a team the model sends deep (P semis 55%). |
| 6 | Which pro will have the highest average kill participation? | Keria | LOW | 83.3% KP in LCK playoffs, highest of the LCK playoff samples. Alternatives: Vulcan (81.7%), Career (80.6%). |
| 7 | Peyz vs Gumayusi: more total kills? | Peyz | MEDIUM | Total kills depend on games played: model gives T1 a slightly deeper run (P semis 55% each in v4; Peyz still takes more of his team's gold), and Peyz takes more of his team's gold/damage (26.2% gold, 30.3% DMG vs 24.6%/27.5%). |
| 8 | Will Faker reach 700 career Worlds kills this year? | No | HIGH | Needs 84 kills from 616. At his 2026 rate of 3.61 kills per game that is about 24 games (wards.lol), close to the maximum a team can play at Worlds (roughly 26 for a champion going the distance in long series). |
| 9 | Will Teemo be picked at least once? | No | HIGH | No Teemo in the 298-game domestic playoff sample or the 71-game MSI sample. |
| 10 | How many unique champions will be picked? | 110-114 | LOW | Bands are 0-99, 100-104, 105-109, 110-114, 115-119, 120+ (wards.lol). Worlds will have about 100 games (6 Play-In Bo5s, 33 Swiss matches, 7 knockout Bo5s); Fearless Draft in every Bo3/Bo5 forces breadth, and Worlds teams used 142 champions across 2026. |
| 11 | Will more games end before or after 32:00? | Before | MEDIUM | 52.1% of 2026 games by Worlds teams ended before 32:00 even though the average is 32:21 (wards.lol): game length is right-skewed, so the median sits below the mean. |
| 12 | Will any pro get 15+ kills in one game? | Yes | LOW | A 15+ kill game happened in 23 of 1,590 games by Worlds teams in 2026 (1.45%, wards.lol). Over about 100 Worlds games that is 77% at the full rate and about 50% at half the rate (Worlds games are closer, and nobody passed 14 at Worlds 2025, per Hotspawn). Lean Yes. |
| 13 | Will any pro reach 450+ CS in one game? | Yes | HIGH | 450+ CS happened in 69 of 1,590 games by Worlds teams in 2026 (4.3%, wards.lol); over about 100 Worlds games at least one is near-certain. |
| 14 | What role will the Finals MVP play? | Bot (ADC) | LOW | Follows the Finals MVP pick (Ruler). |
| 15 | How many different regions will be in Knockouts? | 4 | LOW | Model: 4 regions 54%, 3 regions 25%, 5 regions 18%. History pulls the other way: knockouts averaged 3.3 regions from 2019 to 2025 (wards.lol), so 3 is a strong alternative. |
| 16 | Will a team from the LCS reach Knockouts? | Yes | LOW | Model: 69% that TLAW, LYON or C9 reaches the quarterfinals. History is weaker: the LCS reached knockouts in 3 of the last 7 Worlds (wards.lol). Blended, slightly above 50%. |
| 17 | Which team places higher: HLE or T1? | HLE | LOW | Model v4: dead even (T1 higher 45%, HLE higher 45%, same placement 10%) after halving T1's pedigree adjustment, and the predicted bracket has HLE reaching the final and T1 losing a semifinal. HLE lead the head-to-head 5-3 in series (wards.lol) and 2-1 in 2026. Switched from T1 to HLE; still a coin flip. |
| 18 | Which team will win the shortest game? | HLE | MEDIUM | Most aggressive early-game top team (76.5% first blood, gol.gg), fastest win among Worlds teams in 2026 (19:20, wards.lol) and fastest game at MSI 2026 (22:16, Hotspawn). |